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People think I just eat a lot and sketch random stuff, but actually ...

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...I find the truth hiding in plain sight.

I turn complex user feedback into clear insights. At the UN, I found that 8 overlapping categories were confusing 2,100 staff, so I streamlined them into 2 sections and improved navigation overnight. In another project, I discovered hidden errors through observation and reduced them by 30% for 74,000 users. I also sketch people’s expressions during interviews to capture what words miss.

...I turn "it's complicated" into "oh, now I get it".

Insights only matter when people understand them. My visual design background helps turn research into stories that drive action. A patient journey map I created became a training tool, and my illustrated findings led to a redesign that boosted engagement by 34%. My Figma files blend prototypes with research because great UX happens when both speak the same language.

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...I make different brains talk to each other.

Engineers think in logic, designers in emotion, and business teams in metrics. I think in all three. My co-design methods help teams see from each other's view, turning frustration into collaboration. At several tech companies, my tools became standard practice because I make complex teamwork feel simple. I tailor communication to everyone, from spreadsheets for data lovers to one-pagers for executives.

...I want to build things that actually work.

I'm here to tackle messy, real-world problems where design and research collide, making technology more intuitive, inclusive, and genuinely useful. Because understanding humans isn't just a method. It's how we build solutions that work.

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...Plot twist: I actually do eat a lot (◕ヮ◕)

When I'm not turning user chaos into clarity, I'm exploring street food stalls, visiting galleries, sketching people in cafés, or collecting old research books.

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